Setup New Unity Input System

Tyler Smallwood
2 min readJan 30, 2023

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Objective: Setup a project to use the new Input System

Unity’s New Input System is the new way Unity is handling input from the players. Using Unity’s documentation I was able to get started using the New Input System.

To get started, in the project we need to go to Window → Package Manager and Under Unity Registry find and install Input System.

Once it installs a prompt will appear and inform you that the project is using the new input system but are not enabled and ask if you want to enable the backends. Select Yes and Unity will restart.

When it restarts go to Edit → Project Settings → Player and inside player look for Active Input Handling*. This will let you know which input system is in use. When the drop down is selected, you will see the three options, old, new, and both. Old is for the old input system, new is for the new one, and both will allow both old and new systems to be used at the same time. I selected both to be able to test input on both to make sure it’s working. When selecting an option, Unity might restart.

And with that we can begin to use the new input system. This was a quick one today, we are on a new journey to learn the new input system. Wonder what is in stored for us now?! Thank you for reading and have a wonderful day!

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Tyler Smallwood

I am passonate on learning to program and use Unity to become a skillful Unity Developer