Interaction Events

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Objective: Allow player to shoot their new revolver.

I have a revolver that we can now hold and aim but that is all! To fix this I used the XR Interactable’s Interactable Events.

Down at activate, I added an event and dropped in the Script that’ll handle the shooting. Also, select the correct method.

I used Activate because activate is tied to the trigger on the controller.

With that I can shoot my revolver.

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Tyler Smallwood

I am passonate on learning to program and use Unity to become a skillful Unity Developer