Give the Player a Body, Sort Of
Objective: Make the player interact with the world.
Right now if we we try to walk into anything, we’ll just walk on through.
To fix this issue, we need some way to interact with other colliders. Luckily we can use the CharacterController to fix this.
When we add Character Controller there is an Issue that causes our camera to be set at 2m high.
We could adjust lower but not everyone is the same height. To get the height of the camera to match the player’s height we can use Character Controller Driver. This will adjust the height to the player as well as allow a Locomotion provider to move the Character Controller.
With these few components we can no longer walk through the barriers.
Thanks for reading!