Day 62: The Exciting World of 3D Environment & Lighting!
The last few weeks I have been discussing some game mechanics but starting with this article we will learn more about scene design, animation, cinematography, and more.
One of the items that can help make a 3D game object look wonderful is a material. A material can be adjusted to give the proper look that is wanted.
Each 3D object in a scene will need a mesh renderer. On the mesh renderer is where we will put our materials.
Another feature of Unity that can help make a game look wonderful is light probes. Light probes allow for dynamic objects to receive some light data from a source of light.
This is a quick little snippet of what will be covered over the next few days.
Thank you for reading and have a wonderful day!