Audio Tracks in Timeline

Objective: Cover Audio Tracks

Audio Tracks can be very useful for creating cut scenes. You can line up the talking of the audio track to match the animation better.

For this article, I got a Audio File from Filebase. It’s called Zombie_Music_Sample.

In Timeline we can right click and add AudioTrack.

Next just drag the audio file into Timeline.

We can fade the music in and our by dragging the sides in.

We can speed it up by selecting the track and change the Speed Multiplier.

If we wanted to add 3D sound we will need to have an Audio Source. To do this we will create an empty object. Drag it into the AudioTrack and Add AudioSource on AudioSource(this is the empty game object).

This was a little information about adding a Audio Track into Timeline.

Thank you for reading and have a wonderful day!

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I am passonate on learning to program and use Unity to become a skillful Unity Developer

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Tyler Smallwood

I am passonate on learning to program and use Unity to become a skillful Unity Developer